AI Insights · Timothy · January 2023
Top 5 Disney Games on Android in Slovenia Q4 2022
Discover the performance trends of the top 5 Disney games on Android in Slovenia during Q4 2022, including downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 Disney games on the Android platform in Slovenia showcased varying performance trends in terms of weekly downloads, revenue, and active users. Below is a detailed look at each game's performance.
MARVEL SNAP from Nuverse experienced fluctuating weekly revenue, starting at $72 and peaking at approximately $369 in early December. Weekly downloads saw a significant drop from 1.5K in mid-October to as low as 67 in early December, before a slight rebound to 286 by the end of the year. Active users initially increased from 765 to 1.7K by the end of October, followed by a slight decline and then stabilizing around 1.3K towards the end of December.
LEGO® Star Wars™: TFA by Warner Bros. International Enterprises maintained a consistent download rate, fluctuating between 62 and 101 weekly downloads throughout the quarter. Active users remained fairly stable, ranging from 74 to 106, ending the year at 99.
LEGO® DUPLO® MARVEL from StoryToys showed modest revenue figures, with minor peaks of $11 in late October and $3 in late December. Weekly downloads were steady, with a slight increase from 31 in late November to 77 by the end of December. Active users saw a gradual decline from 170 in late September to a low of 76 in late November, before recovering to 120 by the end of December.
Disney Coloring World, also by StoryToys, generated consistent weekly revenue around $2-$3. Downloads increased from 33 in early October to 76 by the end of December. Active users followed a similar trend, rising from 68 in October to 103 in the final week of December.
Star Wars™: Galaxy of Heroes from ELECTRONIC ARTS had stable revenue figures, fluctuating between $72 and $169 throughout the quarter. Downloads remained consistent, ranging from 30 to 61. Active users started at 2.2K in late September, peaked at 2.5K in late October, and ended the year at approximately 2.2K.
These insights are derived from Sensor Tower data. For more detailed information and further insights, visit Sensor Tower.